default_main_file
FreeBodyEngine.engine_assets.default_main_file
#
main = fb.init()
module-attribute
#
scene = fb.core.scene.Scene('game')
module-attribute
#
val = arg.removeprefix('--path=')
module-attribute
#
register_default_services()
#
Registers the baseline services (event bus, file manager, logger, cooldown manager, scene manager, window, renderer, PBR pipeline, input) a game needs before it can create scenes or nodes - call once during startup before adding the default scene below.